Game Server Engineer [Remote]

Braintrust logo Braintrust

Job Description

  • JOB TYPE: Freelance, Contract Position (no agencies/C2C - see notes below)
  • LOCATION: Remote - United States only
  • HOURLY RANGE: Our client is looking to pay $75 – $120/hr
  • ESTIMATED DURATION: 40h/week - Long-term

THE OPPORTUNITY

Our client is looking for a passionate top-class game server engineer who can help bring their vision into reality. If you know all the details of how backend systems work for a large-scale metaverse and massively multiplayer online (MMO) games, believe scalable backend systems play a critical role in the metaverse experience in the next decade, and want to seize the opportunity of building what could possibly become one of the largest crypto-centric metaverse platforms in the world, they look forward to hearing from you!

What they look for in you:

  • 7+ years developing multiplayer game server or alike
  • Clear understanding of multiplayer game framework such as colyseus
  • Great knowledge of how client and server should be designed from an anti-abuse perspective
  • Deep understanding of database technologies and associated backend architecture
  • Extensive experience shipping consumer-facing applications
  • Meticulousness in the code you produce, including how you measure success of each commit
  • Excellent communication skills that enable you explain what your code change means to both technical and non-technical audiences
  • Passion in building an open metaverse platform that onboards millions of web2 users to web3!

Bonus point if:

  • You have experience in cloud rendering related technologies.
  • You have good knowledge of Unity WebGL client development and its complexity.
  • You’re familiar with the crypto ecosystem (DeFi, NFTs, identity, staking, or more).
  • You've worked in a startup environment.
  • You speak and write in Korean.

What you will be doing:

  • Work closely with CTO, VP of Engineering, designers, game producers, and engineers to implement our open world metaverse experiences.
  • Design and implement the communication protocol between Unity client and server.
  • Design and implement game state management service.
  • Design and implement leaderboard backend functionality.
  • Interact with blockchain engineers and collectively decide what components should be on-chain vs off-chain
  • Architect and implement off-chain stateless and stateful service components.
  • Collaborate closely with in-house game developers to implement world game logic on the server side.
  • Partner with SRE to ensure smooth deployment in production.
  • Research and prototype new and upcoming metaverse technologies.

Apply Now!

#PL-BT #LI-BT

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